Methods of Tracing

Designer traces an image by searching it for color or grayscale variations. When the color difference is great enough, Designer draws a line between the different colors.

When Designer finishes tracing, the original bitmap image is behind the tracing and the tracing is selected.

Tracing an Entire Bitmap Image

Press and hold SHIFT and click the bitmap image.

Tracing a Rectangular Area of a Bitmap Image

Select the bitmap image and drag a rectangle over an area of the image. The area in the rectangle is traced.

Tracing an Object in a Bitmap Image

Well-defined areas in an image are called objects. For example, in an image containing a beach ball in the ocean, the beach ball is an object. The more an object contrasts with its surrounding area, the more successful the tracing will be.

To trace an object, select the image and click inside the object to trace it.

Stop Tracing

Press ESC to stop a trace before it is completed.


Related Topics   

To trace an entire bitmap

To trace a rectangular area of bitmap